After joining the Bi-Weekly Substance challenge I figured it'd be fun to make something more out of the Substances, give them a life beyond their SBS-prison. Since I just started playing with Unreal Engine I also thought it would be interesting to see what kind of results the same substance would render inside of it and…
Hi All,I am newbie to substance painter and I am really enjoying working with the demo version. My question is related to getting my meshes ready before I bring them into substance. I will say that my typical workflow is a combination of 3ds max/vray and or 3ds max/UE4. Depends on the project. Now I am trying to get…
Good evenin. This is what i have done so far: Made simple brick shape in 3dsmax, exported to zbrush. Sculpted several bricks, created an insert mesh brush from about 6 different sculpted bricks. then made a plane in 3dsmax with the right proportions for my scene. unwrapped and exported the plane to zbrush. Used the insert…
Maybe ask the Substance question in the Substance section of these forums? Seems to me you can get more answers there :) https://polycount.com/categories/allegorithmics-substance
I finally decided to try my hand at substance painter. I've only done work with hand painted stuff for the last year and I sorely miss normal maps! Much of this (sculpt and bake) has been a lesson in relearning my old workflow so I have a few questions as well. :) I would greatly appreciate any help. There are some wavy…
As you can see in this video: https://www.youtube.com/watch?v=CNkfc5bsIWsPublishing anything from Substance Designer to Painter which generates straight sharp edges is broken for us.I've uploaded the .sbs file, so that you can publish the SBSAR file to Painter if you like, and see how it breaks…
It's my MAT model that painted in Substance Painter 2 for Allegorithmic's contest. Mostly I tried to use an emissive effect as a second highlight point for suit's metallic panels. I started used Substance Painter long time ago, and still most of my models are actually being processed with this tool for my studio's…
Hi everyone, New project in substance designer, decorative ornament made 100% in substance designer. It's always a pleasure to play with circular splatter ! Hope you enjoy it !
I'm modeling the picture below in 3ds Max and had a couple of quick questions about workflow. 1: for the Phone alpha in the center of the number piece and the floral design on the main box part should I use an alpha to put those directly on the mesh in zbrush or put them on in Substance? They barely stick out so I thought…
Keeps the... Doctor away? I'll be trying my best to post textures created in Substance Designer every day for roughly the next month. Whilst I have had some experience with SD, I'm more or less a noob, but I absolutely love it and want to tame this beast! Anyways, here is todays (or really, yesterdays, its very early…