After joining the Bi-Weekly Substance challenge I figured it'd be fun to make something more out of the Substances, give them a life beyond their SBS-prison.
Since I just started playing with Unreal Engine I also thought it would be interesting to see what kind of results the same substance would render inside of it and Unity.
Would love to get some C&C on these scenes! I'm starting to go blind.
Starting off with bi-week 2 Marble :
https://www.artstation.com/artwork/GVR1zUnreal Engine 4
![Image: https://cdnb.artstation.com/p/assets/images/images/005/030/245/large/jona-marklund-biweeklysubstance02-marble-v03.jpg?1487978810](https://cdnb.artstation.com/p/assets/images/images/005/030/245/large/jona-marklund-biweeklysubstance02-marble-v03.jpg?1487978810)
Unity 5
![Image: https://cdna.artstation.com/p/assets/images/images/005/041/246/large/jona-marklund-biweeklysubstance02-marble-inunityeditor.jpg?1488070563](https://cdna.artstation.com/p/assets/images/images/005/041/246/large/jona-marklund-biweeklysubstance02-marble-inunityeditor.jpg?1488070563)
Replies
Scale setup
Substance expansion and UVs
Further Substance expansion and base lighting