Hello. I was wondering how you scale an object in Zbrush to be exactly one unit, confined in four quadrants. I have seen it done in ZBrush 4r2 with Unify, but in 4r6 it does not seem to work. When I hit Unify, it does fix the scaling but it is large. When I edit the size in the Geometry tab and set it to 1 on X, Y, and Z,…