Been working on this the last couple of days, based on this concept: http://torvenius.deviantart.com/art/Speed-painted-SMG-light-152963504 This is the high poly :)
Hello all, Here is a Owen smg from ww2. Pics http://s831.photobucket.com/albums/zz240/huskysam/Owen%20SMG/ C&C Please I modeled this in about a day the faces are 1711. Then there is a low poly version for 3rd person stuff. It is $5 to buy it. But how do peolpe buy stuff from me over paypal?
Hey all, Im workin on a scifi smg for a university project. Almost a year in of solid surface modeling and I think Im showing some modeling improvements. I honestly feel like Ive just hit a complete dead end with texturing, nothing I make comes out the way I want it to/ looking half decent.. :( and the highpoly
hello . i have probelem for bake map in GMH 2.6 if i click in bake i have message erreur if you have solution. thank you and i am sorry for my english.
Hey, I'am currently working on a Thompson SMG (Everyone is doing it!) just to get better at the normal map baking workflow. I'am about to start the low poly and thought i would chuck my High poly up for some feedback first :) . Here are some screen grabs from the viewport.
Well ive been modeling for just over 6 months and i thought i should post my smg ive jsut started, so that i can get feed back and crits. This is the image im using as reference: