NICE! Everything is nice and tight! Biggest thing that coudl read a little better is the wind-up; exaggerate that a bit and push its spacing. Because everything before it is so sharp and awesome, the windup seems drifty and slow and may have too many beats/twirling arm (maybe chance it to two instead of three). ^.^ Sweet stuff!
@Evanescfan Thanks for feedback. I though holding stretched pose would give strong impact. But I guess you have a good point. I will try that one. cheers!
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I started to add some poses. still some poses are not clear.
And I made a motion data using Kinect as a reference. we will see how it will work.
cheers,
Here's latest version. Sorry for the low quality gif.
I will figure it out how to make better one. : )
I tweaked little more. timing and poses are changed. Need some more polishing.
This ult concept is attacking 3 heroes(maximum) in front of him.
: )
personal suggestion: the final blow deserves to have the hand much further behind and lower, making a better curve as he swings that upper cut
good stuff
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Great stuff! I just felt like pointing that out.