Hey Polycounters, i started to sculpt a Goblin Head. I think its a nice progress so far and the right time for some critic before i will start with the detailing .
Hi everyone. I just finished a 3D model of mine based on a Grunt Goblin from Halo Wars 2 for a module in my university course for Games Art. I was just wondering if anyone could offer me any critique so I may improve next time?
Here's my newest personal project, Purple Goblin ! Rendered in Blender with Cycles. Concept art by Alexandre Leoni : https://www.artstation.com/leoniarte Took sometime to study lighting and learn blender. So this is my first presentation using cycles. Artstation : https://www.artstation.com/renanfabricio
Hello, This is my first post here. I really enjoy checking out all the amazing work being produced here, there are tons of amazing artist around here! This is my Goblin Shaman I've been working on, I look forward to hearing any and all feed back! Thanks!
Pubes how much $$$ is in that goblin? At roughly $10/pound and having it be over 7.5" seems like a lot. I know its on an exoskeleton but I'd imagine there's still a great worth of sculpy on that goblin.
sup guys i made a simple goblin head for my experiments and i would like that you guys take a look at it and let me know what you think and how i could improve it to look a lot better. here it is:
Hello, First time posting anything on polycount. Litterally my second attempt at a serious character in z brush, I decided to sculpt this goblin/ demon character which was inspired by a sketch I found on Cg Hub done by the artist Tirwa. I am hoping to receive some critiques that will steer me in the right direction to…
Hey guys! Was looking for some feedback on my goblin animation. I'm pretty much on polish at this point, might consider some larger changes if their really needed or a great idea. https://syncsketch.com/sketch/82b9cf9ae43f/
Just started working on these Paizo inspired goblins. C&C welcome. This guy is currently at 4054 tris. I plan to hand paint all the textures, already started doodling a little on them (for the skin DIFF anyway). These are the various outfit mockups. They are all between 5800 and 7700 tris.