Hello,
First time posting anything on polycount. Litterally my second attempt at a serious character in z brush, I decided to sculpt this goblin/ demon character which was inspired by a sketch I found on Cg Hub done by the artist Tirwa. I am hoping to receive some critiques that will steer me in the right direction to becoming a better charater artist/ 3d artist in general.
Thank you all,
Cuauhtemoc
Replies
I think you need to add more depth in the wrinkles, because from your picture the part of the eyes looks a bit flat. Keep it up
His head seems a bit large, but then again there's no reason for demons to follow the normal rules.
His grip on the staff is rather weak; I'd expect him to have a much firmer grip.
The tentacles seem to be arbitrarily crooked. Take a look at actual octopus or starfish images to get an idea of how they move.