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A goblin picking boogers and punching stuff

GorillaFunk
polycounter lvl 4
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GorillaFunk polycounter lvl 4
Hey guys! Was looking for some feedback on my goblin animation. I'm pretty much on polish at this point, might consider some larger changes if their really needed or a great idea. 

https://syncsketch.com/sketch/82b9cf9ae43f/

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  • tholmes3d
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    tholmes3d polycounter lvl 11
    This is a fun piece. I'm watching this on a phone (plus syncsketch makes the video small on phones), but I had a hard time reading the nose pick the first time around. Anything you can do to make the silhouette more instantly readable for that moment would be great.
    The only other thing that sticks out to me is that around f75/76, the arm is leading the action instead of the chest. I love the head lagging behind and such, but mechanically the power feels wrong for the core/arm. Are you purposely going for a very stylized version of body mechanics there? If so, cool, and I'll try to offer some ideas of how to make that work well.
    Please post an update when you get through some polish!
  • GorillaFunk
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    GorillaFunk polycounter lvl 4
    Thanks! I can definitely make that nose pick read better. I was trying to use the color silhouette in between the purple hand and reddish nose. But adding some negative space back to it could help a lot. As for the arm i wanted it to feel like his punch was so powerful it was dragging him through the attack. But I guess that's not really working out with the rest of his actions being more grounded in realistic motion. I'd love to hear how to make the stylized action work better, but I'm afraid I'll have to re-work a large chunk of the anim 

    Anyways thanks for the feedback!
  • GorillaFunk
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    GorillaFunk polycounter lvl 4
    Hit the noted fixes and removed the punching dummy, felt it was hiding too much of the anim. Didn't realize how much nose picking I was hiding with that old pose. 

    Lemme know if anything jumps out at yah  

    https://syncsketch.com/sketch/82b9cf9ae43f/

    Thanks again! 
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