Hey, yall so normally I don't do much rendering as I tend to specialize in game art which besides obviously RTT is real time, so please excuse the novice nature of this/ the fact that I'm probably doing ridiculous methods to do this. Anyways I was asked to do some background replacement for a photo, basically sticking a…
Hey all I haven't post in awhile, but I thought I could get the best feedback/ crits from here to strengthen my enviroment/ asset work skills. I've been told countless times that it's best to focus more on environments when you're first starting to look for a job in the industry (I still have 3 years before job looking…
Hello! My name is Gary Roberts, I'm 22 years old and I'm from Mexico City. I currently work as a 3D Enviroment Artist doing small projects for mobile games. My specialty is Stylized, since I love that it is the combination of 3D and illustration. My process depends on the client's time, it can be painted directly to the…
This Build is My first ever enviroment. Its called "Irish Farm house kitchen" I grew up around farmhouse cottage kitchens and I quite like them. they have inspired my first ever enviroment build. At the moment I'm making all the assets like furniture and fixtures and also things like pots and pans ect. I'll be posting…
Hi Polycount community! I decided to enhance my portfolio with full enviroment shot. I love Starcraft, so the theme was kinda obvious. The main idea is damaged SCV being repaired in some sort of abandoned repair station. I've modelled 2 hero props for the scene so far: 1. Banshee (Air unit from the game) converted into the…
gauss, i like what you've got in your portfolio, but where are your environment concepts? where are they?! a question i have been hard-pressed to answer for so long... until now. that's right, you can bear witness to me developing the environmental portion of my concept art portfolio. that's the idea, at least. but what…
Over the past few days i have been working on a new enviroment. This enviroment will be rendered inside the Unity 3D game engine. Work in Progress: #1: Rendered in Maya (Maya is shit at rendering will look better in unity with my shaders and post processing applyed. Im planing to build a full indoor living room scene that…