Hi, I have a small company and make 4D rides for motion simulators. For my next project i need a high level of detail Chinese dragon. This isn't for a game engine but for rendering. What i need: -Must be very detailed -Inside of the mouth, teeth, tongue, must be modeled aswell. -In straight pose for rigging -It's intended…
I'm working on a Chinese roof, and the corner part stumped me. How can you make a perfect roof corner in Maya? In the Polycount Acadamy video, at 7:43 (https://www.youtube.com/watch?v=xC0uL_QQWeY&t=464s), he could do symmetry in 3d max that turned out ideally 45 degrees. Is there a way like this in Maya?
Started working on a realtime Chinese garden environment based on the those found in southern China, with the Shanghai based Yu Garden being the largest reference in particular (the environment is also intended to be located around Shanghai). Just in the blocking out/ concepting stage currently. I should also note that I…
Hey everyone, finally decided to set up a Polycount thread to post progress of my Final Major Project at De Montfort University. I've chosen to do a Chinese City set in an alternate reality where the seas have risen and the remaining society lives on mountain tops or buildings built on top of skyscrapers. The feel I'm…
Hey everyone. First time posting for critiques here, but I would just like some critiques and comments on this restaurant piece I did for my portfolio. This is a relatively low poly, Chinese restaurant of the Qing Dynasty era (1600s - 1800s) meant for real-time rendering (these shots are rendered in Maya via mental Ray for…
While we're waiting for the GECK to drop, I've taken up a few projects to get back into 3D work. It's been a loooooong time. The Chinese Assault Rifle was notably absent from Fallout 4, and since nobody on Nexus had taken a serious stab at it, I figured I might try my hand. While I did sneak a peek at the high-poly model…
First off, Apologys for my spelling, Dyslexic, but I am using a spell checker J Anyway straight to the point. This is my final hand in Project of a Chinese inspired courtyard. It is also my first ever Environment. Ive been shy putting up my work as I didnt think I rely had the skill level to match the giants out hear.…
Hi ! It is going along really well ! I really like your vines (As you will see below, I had a go at it, my own way, and I was not really satisfied by my results). I can't wait to see how you will progress with that scene ! It is funny because I was working on the same scene, like you I spotted the concept art on the noob…
Hey Gurus! So I've created the challenge for myself of creating procedural Chinese Roof Shingles. As a first pass, so far so good. Everything is being created procedurally. Here's a close up of shingle: The problem i'm running into is that I'm befuddled on how to create a chipped away 'trim dynamic' brush look on the…
Hey guys I abandoned previous thread, for few reasons - one of reason I won't be learning modo right now I gonna do that later. Ok so here we go - I'm creating chinese cyberpunkish suburbs based on reference picture below. Im already very excited to work with substance it's very useful. Before going to pictures and stuff…