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Does anyone know how to fold or flip a mesh from the middle to create a Chinese roof corner in MAYA?

KayHuang
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I'm working on a Chinese roof, and the corner part stumped me. How can you make a perfect roof corner in Maya?


In the Polycount Acadamy video, at 7:43 (https://www.youtube.com/watch?v=xC0uL_QQWeY&t=464s), he could do symmetry in 3d max that turned out ideally 45 degrees. Is there a way like this in Maya?


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