During the last few months of classes I found this strange place in San Zhi, Taiwan .. sort of a retro-futuristic ghost town. I decided to make it a little more interesting by changing up the environment to match the dilapidated appearance of the buildings .. this was my take on it in UDK. shot 1 shot 2 shot 3 I tried…
http://www.clipstudio.net/en/purchase Full disclosure though, I'm still using MS4 EX (I think you can still buy it for $24 more or less). If you combine it with Krita, it's actually pretty good combo if you also have to color or paint your line work. Even with the high res templates MS uses Krita brushes can work smoothly.…
I've finished texturing most of my scene now, I'm currently working on improving the textures and detail, e.g. adding dust and grime, as well as thinking of what would add more personality to the scene in general and was hoping to get some feedback on how it looks so far, to see if people think I'm going in the right…
Hey guys, I just started making skins and wanted to join the Contest aswell. :) For now i made an AK47 Skin. You can see the Work in Progress here: (This Particular AK is Field Tested but still has one of the best possible floats) Im currently working on a handdrawn mp9 skin - i will be posting here when its finished :)…
Hello everyone! I've recently been working on this character who's supposed to be some sort of Serbian gangster/ Drug type dude. This is basically the furthest I've gotten on a character, so any comments and criticisms are very welcome. I'm currently working on the texturing portion, but I am willing to go back and fix…
I figure this is far enough along to warrant it's own thread. I've stopped playing WoW again and what better way to shake it off than to make my character next-gen. Yay! This was actually going to be my blizzard competition entry from 2006. It's based on my WoW character as it was sometime last year (I think?) wearing the…
I have always been inspired by the abandoned world we live in, and I hope to create a little of that in this scene. The walls, floor, and ceiling all have tillable texture, which worked pretty good until the it got to the borders around the doors and walls and the ceilings tile is off(maybe I should not use a tillable…
FINAL Calling it done, I learned lots, had fun, and happy with the end result. Thanks for looking! OP: Started this project a couple weeks ago, and ready to post it for some feedback. The base car is a 1973 Ford Falcon, with a few liberties taken on some stuff I liked on different trim/year models. The idea is its a post…