(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
Tell me if this sounds familiar? I can do everything alone. I don't need anyone. I am smart, hard working, and most of all, I have been hurt, so why do I need anyone? You're not alone there... been there myself many times. We are all in this life together, and none of us got where we are without help from someone. That is…
Posting up a project I have been working on alone, any feedback would be great. I'll be updating on about bi weekly depending on how things go with the other projects I'm working on as well. So far this is the early stage for the environmental piece environmental I'm building in udk. Light maps, uvs, lighting, models etc…
I can not bake an Object Space/World Space Normal map without using a projection modifier and a (highpoly) reference (It defaults to a tangent based NM). Tangent based maps can be baked without a projection. There are two reasons why I want to generate an object space Normal map without a projection modifier: [1] Use the…
Hello, Does anyone know of any free Project Management software for PC? I'm about to start a couple of new projects and it would be cool to plan out and keep track of the timelines of what I've done and what I'm going to do. (Gannt charts etc). Cheers.
Project Title/Code Name: Project Mars People Needed: Texture Artists. Anybody that knows the UDK Game Engine. 3D Artists. Idea Person/Jack of all trades. Character Concept Artists. Creature Concept Artists. Level/Landscape Concept Artists. Spacecraft Concept Artists Photoshop Artist *I can train for some of the positions.…
Hey everyone! So I'm going back to a project showcased on my portfolio to beef it up. I want to take it and push it farther. This is the Horde Clock Tower - which can be found here. http://www.jacobwheatga.com/projects/Z4lr1 I have been really trying to push the shape and silhouette of the model to more resemble what it's…
Skin based on the theme of Project, in its basic version <Prototype> has a closure with the subject "Project" except his arm and left eye that are similar to Battlecast In his version Assassin becomes a "Absolute Project",in this form, every time Kayn runs, or goes through the walls, the helmet will cover his face And his…
Hi everyone, I'm a new member at polycount. I'm a games design student working on a 3d character project, which is near completion. What I'd love is some feedback on all aspects of the mesh and textures. I have a limit of 10,000 triangles for this project and the end result has to be showcased in the Unreal engine. Anyway,…
https://s-media-cache-ak0.pinimg.com/originals/9d/cf/3c/9dcf3cc3a4405449f4afa8b0ad0436a2.jpg Working on a new project, based on the above concept. Taking a lesson from my last project and working more non-destructive, and keeping the edges softer for better bakes. I have the blade and wings done, getting ready to take the…