Hey guys, For one of my modules i've been given an assignment to create a dinosaur that will be animated using CAT rigging and imported into Unreal. I've opted for one of my favourite dinos, the Allosaurus! I quickly mocked up a concept which redesigns the creature slightly and adds a few new features, i.e. accessories and…
Hi there, at my Digital Environment Creation lessons at the Games Academy we got the assignment to create a scene matching one of several games our teacher (Jussi Keteli) gave us and I chose to go with "Batman Arkham Knight". The goal for this assignment is to create a visual appealing (Focus: Composition) small scene with…
Hey Folks, That day is come. I'm ready to start my first polycount thread = ) I want make some improove for my portfolio. This vechicle basic on amazing concept from Tipa_graphic. You can see original concept art image below. I have a plan to realize this project in Unreal Engine. Now I'm on early stage and working with…
Hey guys, I've found that ever since I've moved onto zb 4r6 my project files have jumped insize.. The model is ~12mil polys Layers all merged Undo history set to 200 Very minimal polypaint Nothing hidden Normally, a model size of 12mil would usually be a 300-500mb file. But this file has been clocking in at 1.7gb-2gb. I…
Hi everyone, In my new project, 'Seagull Shack', I will be recreating this cute little concept by the very talented Catherine Unger: There is a couple objectives I set myself for this piece: - Practice hand-painted texturing, a technique I haven't done a ton of, using Substance Painter. - Accurately reproduce someones…
Finally finished the project, take a look at the final result: https://www.youtube.com/watch?v=OcqMxeae_RA&feature=youtu.be Also, I wrote a large breakdown article for 80.lv in case you are interested in some breakdown material: https://80.lv/articles/how-to-build-a-look-for-the-game/ Let me know what you think! Overall…
Hey guys this is my latest project which happens to be inspired by concept art by Tohad. His artwork is perfect for my style and I wanted to take a crack at it. I figured since this was my first time working 100% from concept I would use a new tool as well. So, I decided to use Substance Designer and Painter. I love it.…
Hey guys, I've finished my Game Art education with the beginning of september this year, and I will start an internship at a local studio in december. To keep myself busy during the break I started to work as a freelance artist for an existing student project called "NYX" [ame="…
Looking for a skilled 3D character artist to create a realistic character for game project. I'd like to find an artist who is consistently available for freelance. Cartoon style work is not suitable. Requirements: * Experience taking concept art and developing high quality and useful game-ready assets with little direction…
Hi all, I'm looking to hire experience 2D environment artist, 3D character artist, and 3D character animator for an exciting new mobile game project in Shanghai, China - 2D Environment artists who can do a painterly style environments as well as concepts for both environments and characters - 3D Character artist who excels…