Just finished this tutorial for Maya. There really isn't a lot of info on doing this on the web. I had to do it for the basketball court level I made. Figured the one person that creates levels in Maya might like it. http://www.jeffparrott.com/mentalray_01.html
This is a tutorial that shows the new mudbox feature and covers maya side workflow. The same applies for 3dsmax and softimage i assume ofc without the maya part :) You most probably need to be an area member to watch this. http://area.autodesk.com/tutorials/maya_2011_rig_to_mudbox_2011_joints
Well I've used maya in the past and know how to do all the basic stuff in there. Im wondering right now one thing in specific though. In Max i can creat a spline and shape it to any form, then in the pullout menu i can tell it to enable in viewport and render which shows it like a "mesh" and i can still keep shaping t…
Posting here because this tool is for 3D artists. It took a while, but I finally figured out how to save and load the shelf height in Maya so now we can dynamically adjust shelf height and have that custom height retained after Maya restart using this new toolbox.…
Edit: Updated service packs. When I open my Maya file I get an error message followed by a blank scene. Can't see anything in the outliner. Anyone know the problem? file -f -new; // Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/rememberViewportSettings.mel line 29: Active stereo does not work with Aero…
Not familiar with this universe although quick search pulled up a heap of info via the wiki: https://en.touhouwiki.net/wiki/Characters And perhaps if you hadn't already, maybe checkout related fan hubs like discourse or other akin online hangouts that may offer advice if not support / direction? getting your project off…
Hi! im new in the maya 3d modeling. I have a tree model, with a tiled texture in the roots. I deleted the history, but when i sento to simplygon, the software bring me a non-tiled texture. What im doing bad? Thanks people! maya tiled texture, deleted the history... simplygon with a non tiled texture (in roots and the bush)
Hey all, My desktop is getting harder and harder to lug around so I recently purchased a 2014 Macbook Pro retina 13" to use on the go. I am interested if this would be an okay machine to use for Maya? The specs on Autodesk's site say it is on paper, but on other forums (macrumors, apple forums, etc.) people are saying Maya…
Sorry I was looking around and didn't find any answers to my question so I'm going to ask here. I have done a few things in Maya 8.5 the free edition they gave out a long time ago, I finally got a legal normal edition of maya 7 and everything is different. I was just wondering though, whenever I extrude faces on a Cylinder…
i'm trying to get maya's new humanIK rig in our game pipeline. previously we did custom rigs and used character sets with clips as a port to our game engine. worked fine, but mocap data was too hard(at least for me) to bake on the rig. for mocap data the humanIK rig(from motionbuilder) seems pretty solid in maya 2012.…