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Simplygon and maya, texture tiling problem

Hi! im new in the maya 3d modeling.  I have a tree model, with a tiled texture in the roots.  I deleted the history,  but when i sento to simplygon, the software bring me a non-tiled texture.  What im doing bad?  Thanks people!

maya tiled texture, deleted the history...


simplygon with a non tiled texture (in roots and the bush)



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