( stay awhile and listen... this is gonna be a long one ) Games that you like. Any game whose narrative is realized enough to be totally immersive. ( and if then successful... being scared shitless in such an immersive experience is always cherry! ) via: Bioshock 1 and 2, Portal 1 and 2, Arkham City ( this is my goty which…
No. This makes no sense because you're telling him this for the wrong reasons. The problem is not that he's using unique textures - it's that his texturing skills aren't good enough to get the most out of those unique textures. Sure, he could mirror some things here and there and arrange his islands better, so his UVing…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a talented Lead Technical Artist (Environments) with a keen attention to detail and a passion for technologies…
Aaah soundtrack in video games. An aspect often forgotten on this forum. What are you favorites soundtracks? What makes a music good in a game? You know for me, music counts way more than visuals (I know, it's weird). I often replay some old ps1/2 games because the feeling and nostalgia the soundtrack gives me is simply…
Ok, thanks Xoliul. Yeah, I am just copying for the time being because I am so new at it. Once I have the basics down I will start tinkering and trying slightly different things. But point taken, copying is boring, experimenting is fun. I already have a few ideas of shaders I want to create! Aaah ok, I wasn't sure what…
AAAH ODST TIME BABAAY! It took @$#% long enough for some super sculpey firm gray to arive, but i finaly got it! Means that i will fill up the gabs in the wire and put on some volume to help me do some final tweaks on the pose tonight! The pose changed a bit after i wrapped another bunch of wire and foil around it. It lost…
I started this fan art sculpt of Rogue from Age of Apocalypse x-men comics (1994 or 1995) by Joe Madureira a while ago. I'm looking for any useful critique before I push this too far, its till a bit rough at the moment. Anatomy has been tricky due to the fact that this is a very stylized character I'm attempting. Shes on…
Inspired by Travis Scott’s debut in Fortnite, I created one of my favorite musicians, Kavinsky, as a stylized character. Rendered in Unreal Engine 4. Based on a sketch by Kyle Hotz. 24K tris (16K body, 8K head / hair / face accessories). 2 texture maps: One 2K map for the body, one 1K map for the head. Completed in 4…
Read this! http://mag.awn.com/index.php?ltype=pageone&article_no=3605&page=1 What the fuck is happening to this world? Over the past 7 years i have watched rights get taken away one by one. This one would put all contract artists out of work as well as photographers. This would make it so anyone could claim your work as…