Hi guys, Here is a scene that I recently finished :P I was mostly done while teaching the advanced environment and assets workshop over at GameArtisans Montreal and which was organized by Fred form GA (props to him for making this happen:) I still did some minor polish after the workshop finished, but nevertheless all of…
Good day ! We are Trimatra Interactive, a team of developers currently working on a dungeon crawler game similar to Hexen and Doom called Undaunted and based in greek mythology. As far as development goes, we have concept art, music and even a running demo with some basic mechanics. Nonetheless, we are still looking for 3D…
You can apply here : https://smrtr.io/77_bf Are You Looking for a Great Place to Work? Join the Game!Gameloft’s mission is to amaze the world, so everyone can enjoy a moment of happiness.We have been proudly crafting games since 2000, two of which are featured in App Annie's “Top 10 iOS Games by All-Time Worldwide…
I'm currently trying to create a courtyard in UE4 that is optimized and ready for the Oculus Quest. I work in a studio that produces VR content so I want to improve my skills when it comes to optimizing art for VR. The environment is inspired by my recent trip to Rome. Whiteboxing/blocking Blocking in some materials. I…
****USA ONLY**** Hi, My name is Frank, co-founder at Paper Triangles. We are a new media agency creative immersive and interactive content for brands. We are looking for an 3D environment artist/level designer to help us build a leave in Unreal for a internal Demo. Our goal is to create a cinematic demo with market place…
Hello everyone, I recently wanted to recreate a scene inspired by Darksiders genesis. loving the cartoon style and colors,I wanted to share my progress and receive feedback to improve my scene. I tested by adding snow and drawing inspiration from the work of Jhon Stamos on "Icebind Cavern" I try to add some snow but i'm…
Hello guys! I typically work on 3d environments, but I want to try to learn painting as well to help me learn lighting and composition. So I'm just gonna post my studies here and you guys can leave any feedback you see in general about any flaws. I'm looking to improve fast so don't be shy if you have advice for me! So my…
Hey guys, I've recently decided that since graduating, my passion heavily leans toward working in the game industry rather than film/VFX. I've taken a shot at my first game environment as a result, and I'd love to garner some feedback on the result of this piece. The total poly-count is 28.7k for the scene. Next stop is to…
hello guys this type of environements : i always had a 3D aproach to video games ...polygons,3d meshes,shaders.. but when it comes to classic 2D games i almost get lost .. i know that this games are made with pixel not polygons. but i still dont understand the workflow ,how the level is made .. how they apply collision..…
Hello everyone i'm a 3d environment artist student and i have made my portfolio, i need some feedback and critique about my work so thanks you to take the time to help me :) Please launch the youtube video to see the realtime render https://www.youtube.com/watch?v=kXduM4u2VEo Please launch the youtube video to see the…