Hey guys, I've recently switched my workstation to a different desktop and i've just finished installing all my programs and plugins. There's one thing that i can't wrap my head around though and that's hotkeys inside 3dsmax. I've always had a hotkey for inside the UV editor so that when i press 's' when i have an edge…
I have a question on general ideas you guys may have on rigging cables and wires for gaming. Just an example, if I'm doing an animation of parts being pulled out of a computer, typically the cables and wires are kind of stuffed and wrapped in the case in weird positions and extend as you pull parts they are connected to…
I recently purchased a tutorial series from Josh Lynch, it's a pretty complex tutorial that spans many hours for one texture tile. It's pretty intense, check this out; Towards the end I started to get a little lost but most importantly I'm confused because I'm used to roughness/metal setup but this tutorial seems to be…
I'm amped for Dark Souls 3, so in my free time last week I decided to bust out a sculpt of Ornstein's Dragonslayer Spear. It's mostly based on the version portrayed in the Dark Souls Design Works concept art book. I figured the tip could really be imbued with lighting magic, so I took some liberties there. I did the base…
Hey guys, I'm a student at Otis College of Art and Design. Im currently rigging a character for my thesis. I followed the digital tutors tutorial to rig a head and the production character rig tutorial but i can't seem to connect the two. The head tut told me to wrap deform the head on the rigged body mesh but when i do…
I've been playing The Witcher 2 recently, and I'm really impressed by the character art in that game. I've been analyzing it lately, and I'm stumped about the chainmail. I've seen some techniques where you wrap it around the UVs of an object. But they seem to be doing more than just that. Scudz linked me the CGhub for one…
Hi everyone its been a bit since I posting a new project after finishing my Darknut model. Well im here with a new one, im making Cleopatra this was originally for the Showdown competition. But I just saw the new CG Hub competition and decided to do that instead, (grabbed my attention more)but I still want to finish this…
I came on Catacombs with only 3 months till ship, so I was helping with the odds and ends that still needed wrapping up. I had a blast, and I definately know how to paint hair quickly now. 8-) Here are the role playing hats I made. On the right are the old versions. Keep in mind the poor artist who made those was given…
Hi guys! I've been working on a character for my game for a couple of days now, and all of a sudden it just won't work in Unity... When ever I export it as an .FBX it will sometimes do okay, but other times it will sorta curl up and wrap into itself (see the picture).. http://img593.imageshack.us/i/weirdfold.png/ The weird…
Hi all, I've been looking at different tutorials for how to make realistic hair for games and I've run into a snag. The tutorials I've come across don't have an answer for me. A lot of the tutorials I have come across are for maya and marmoset toolbag 2. TL;DR I laid out hair cards in zbrush, UV'd them in Blender, and…