I recently purchased a tutorial series from Josh Lynch, it's a pretty complex tutorial that spans many hours for one texture tile. It's pretty intense, check this out;
Towards the end I started to get a little lost but most importantly I'm confused because I'm used to roughness/metal setup but this tutorial seems to be gloss/spec. Yet so far there is no mention of a spec map, I've only created gloss (left), normal (middle) and albedo (right).
I wish I could show this in a way that you could look around it yourselves but I don't have marmoset toolbag, I'm holding out for ToolBag3.0 so I wasn't sure how to present this. Anyway, I'm going to try and wrap this up this week, just curious what would aspects to focus on? Where is it going wrong?
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But if you didnt know Toolbag 3 is open beta atm
https://www.facebook.com/groups/ToolbagUserGroup/?ref=bookmarks