Ive been wrapping up a load of half finished models in between art tests and interviews... Ive been picking away at my old van model - rebaked it, repainted the maps and added some things here and there. Im at the point where Id like to get some constructive feedback from ye wise polycounters to see if you can give me…
Wow, that sounds like the most sexually deviant environment ever. Right now I'm wrapping up the last of an eight month program which is really great, but also geared heavily towards animation for TV and broadcast. We don't cover game engines or much lower poly work in the course, and there are just a handful of people…
Hey, back again with another question. I created a model character and am now trying to skin and animate the model. I have a few clothing pieces such as a t shirt, pants, boots, etc. All of these are separate objects that fit onto the main character. So here is my problem... The clothes do not overlap in the standard T…
Hi there Im trying to make a small modular environment for UE4, with handpainted textures. I however just can't wrap my head around, how to unwrap these models with proper unwraps, textel density and still being able to tile them. I have linked a imgur album of my modular pieces and some of the unwraps, so i don't fill…
Hi there! I'm a versatile senior-level designer with nearly 10 years of professional experience. My most noteworthy endeavor can be seen in the hit game Insurgency, where I was tasked with branding and designing the entire UI layout and aesthetics, but I have worked on a wide variety of genres and titles (many of which are…
so.. you can't really tell what's going on based on the green value - it's almost certainly gone out of 0-1 range due to the offset amount and anything past 1 or less than 0 isn't going to be apparent for the left eye's x rotation you have a value anywhere between -1.5 and 1.5 In your material you add .35 so we're between…
Hi! My name is Joe Whynn, I am an United States based 3d artist who specialize in stylized environments and props. At the moment, I am looking for full-time/part-time freelance and contract work. My service fees will be negotiable. Details about me: Software Specialty: Maya 2020 Photoshop ZBrush Substance Painter and…
Hey all, Im toiling away at my Final Year project, for which i have chosen to create a scene inspired by the Dreaming City. Something thats been giving me grief is trying to replicate this material in Designer: Its mainly the streaks that im trying to replicate. Thus far i've replicated something that looks like this: I…
I'm done with this damn thing. Personal victory achieved. LFTOT - Let's finish that old thing.Throwing up a new thread since the last one is long lost and forgotten. Its time for me to wrap this bad boy up. I learnt alot, I cried even more and I got a whole new appreciation for car modelling. I got a bunch of things left…
Hey guys, I've recently switched my workstation to a different desktop and i've just finished installing all my programs and plugins. There's one thing that i can't wrap my head around though and that's hotkeys inside 3dsmax. I've always had a hotkey for inside the UV editor so that when i press 's' when i have an edge…