Basically as the title says , my Zbrush never saves my brushes as well as matcaps or other settings such as backface masking and that stuff. It can only save the UI interface. I tried searching on google without any success. Is there a way I can save this stuff? I've tried putting into the zbrush lders , matcaps into…
for the stone im pretty sure they just made a stamp in PS for the patterns than applied it to stones sculpted in zbrush, set a morph target than beat it to hell with hard surface brushes (mallet fast, trim dynamic) than used the morph brush to bring back any lost detail from the stamp that is wanted. and for the vines i…
I couln't resolve by resetting xform or quick pass with a brush since it's applied endeendently from the brush or subdivision , so I had to tune down the scale of noise and reduce still the mesh size.... anyway I can't seem to be able to manually paint a straight line on the model .... I woul dneed to follow the picture…
Hi Polycount, I'm trying to create a dwarven pillar in ZBrush and I need to create some kind of tileable border patterns to add to the pillars. I was wondering if any of you know of any websites where I could find tileable borders similar to these that I could use please? Failing that I guess I would have to sculpt them in…
Howdy, I'm super excited to announce my latest ZBrush training course now offered on Lynda.com CLICK HERE If you're new to ZBrush or looking for a fun and exciting challenge please check it out. I demonstrate the following tools and techniques: DynaMesh and ZRemesher Creating rope with Insert Brush Carving out a…
Hello! I have little experience in Zbrush and I've been attempting to learn about stylized sculpting for the past few days. I have found an interesting article belonging to Fanny Vergne in the Vertex book #2 related to sculpting stylized slabs of rocks. The end result of her sculpt is this: The rocky detail on these slabs…
Hey guys, I'm going off this tutorial that seems to be the go-to method for streamlined game ready hair from zbrush http://www.3dartistonline.com/news/2015/04/how-do-i-create-real-time-hair-for-games/ I'm stuck at configuring the insert mesh brush using curves. The WeldPoints button under geometry is just not working 100…
I know this is apples to oranges, but I'd still like to read a little discussion on the subject. I played with zbrush2 briefly when I was in school, but then it was still a 'character tool' and I knew I wanted to be in environments so I didn't pay it too much mind. Sculpting seems to be gaining momentum in a lot of…
here is my very much a wip of my lo poly creature(314 tri's only one side done will mirror other side) modelled in max.It has a long way to go but i thought i would post the renders of the head as i need some help before i get in to deep. This is my 1st attempt at modelling a character that will use zbrush for normal map.…
[ame] http://www.youtube.com/watch?v=mQICf_HfVG0[/ame] pretty good basic tutorial for hard surface @kendo, try to use opposite clip brush ( the white clip) and cover the entire mesh except the part you want to cut. about ctrl- alt thing maybe it because you select the clip brush in brush pallete select the retangular…