I'm working on a tool that uses a spinner to tweak the projection modifier cage in the view port in real time (yes, I realize that's how the projection modifier already works - bear w/ me :poly124:). Pretty much trying to mimic the same spinner in the command panel of the projection mod. Mine however lags like crazy and…
ok, so we have a thread about how everything was better when I was a kid and dom war was about team spirit yadda yadda yadda. Anyway, this one doesnt have that! all those who are excited and who still can plainly see the team spirit: welcome :) --I wanted to start a thread that focuses on POSITIVE SUGGESTIONS that will…
Hey all, i've been working on this the past week in an attempt to learn the unreal engine and boost my portfolio. It's based on some concept art from deadspace. Any crits or comments are of course welcome. The exterior rocks and sky are from unreal but everything else is done by me. I set myself a deadline of 7 days so i'm…
Hey Guys Im in the process of making this Space Wolves Cathedral from Warhammer 40,000 and wanted to get some critiques before i went further Not completely finished and haven't put in lighting, the shading you see is baked in ambient occlusion. im going to add a wolf pelt to break up the modularity of the chair and steps,…
Hey guys, So I was wondering what a good time frame for certain models are. I am mostly doing character art and for some reason when I think about speed for characters I think it should be 1 week. (5 days 9-5) Is this the proper time frame in a production environment? 'Cause I have noticed that whenever I work on a…
Hey guys I am having a big problem with speed tree. When I try to import the srt file into UDK, the Import fails. This is very frustrating as I am trying to create a jungle scene. On another form I saw that it may be a speed tree preset problem though I have no idea what that is referencing? This is not the import does not…
Hey guys, just got done making this video to show off a new material surface. The surface uses the rendered scene (basically a screenshot) to produce reflections per-frame. The video explains it better. [ame= http://www.youtube.com/watch?v=hRVLWIMOPlo]Kazeohin-SSFR Demonstration[/ame] ---^^The material in its basic form…
Hi every one I though I would show a brake down of this guy from what he went to to what he was. For the Skin pores I did the buy hand. just because I wanted to get a direction in the skin. Thanks
Hello, I've spent the majority of my time learning to do cycles but now I have to animate a scene of a character walking and running. I can not wrap my head around how to plan out the run so it translates through the world. I've tried blocking in the entire run and walk in stepped mode, I converted to spline and the walk…