Hello, I've spent the majority of my time learning to do cycles but now I have to animate a scene of a character walking and running. I can not wrap my head around how to plan out the run so it translates through the world.
I've tried blocking in the entire run and walk in stepped mode, I converted to spline and the walk was fine after clean up but the run had issues with it going backwards and forwards at random times, I checked the Y curve (3ds max) and it was full of keys at different heights, deleting them to get a linear movement completely destroyed the foot placements.
I'm at a complete loss how to do this, I've tried finding tutorials but all I can find is info about cycles but I need to do an actual scene of running from A to B with actions in-between so I cant just cycle it.
Any help such as a video tutorial or your own advice would be greatly appreciated.
Thanks
Replies
https://www.dropbox.com/s/nvwadqj4in45on0/Ogre_Run_Layout.mov?dl=0
after the box, I animate my characters root to that box. only the root though. As you can see in the links below, you can already tell what the intentions are.
https://www.dropbox.com/s/xbrkp6t7mmlt59s/Ogre_Run_Layout1.mov?dl=0
https://www.dropbox.com/s/c68gt1ocqffoizg/Ogre_Run_Layout3.mov?dl=0
Then, I go in and start doing the major poses. the contact poses. the mid air poses. Nothing too fancy.
https://www.dropbox.com/s/ivnh29rd0y1hlou/RoughBlocking.mov?dl=0
From there I go in and start fleshing it out more. adjust posing and timing if need be. tweaks and polish and all that. This next link is an old playblast, before polish, and unfinished. I dont seem to have a more recent video on my dropbox.
https://www.dropbox.com/s/6kbeijs5wqqxfwo/blast27.mov?dl=0
So here are the controls on the character. the layout control, the circle at the bottom, moves the entire character, so thats what i animated to go along with the box. I should note that while i added rotation to my box, I didn't add the rotation to this control. In one of my videos I did, but I later took those out, as I was still learning the process. Adding the rotation creates more work for you later on, counter animating everything. The box rotation will just help with your posing once you get to that step
https://www.dropbox.com/s/494nqcp2s2vs8fi/Ogre_Controls.JPG?dl=0
This is how I personally do it. But, it's what works for me. It's not the right or wrong way of doing it. It works for me, so for me, it's right. others may have a better way of going about it that you may like better. But like you, i had trouble with the character going across the space. Once I started doing the box thing, and focusing on the box's timing, it made things way way easier for me.