I have problem with output Gamma with baking textures. Gamma correction is OFF 1. If i bake first model - i have good normal maps 2. If i render second model - and have overexposure normals! In the same scene.. (I don't change settings!) And.. now if i want to render first model i have same overexposure texures like in…
Hey all, need a little guidance on this issue. While unwrapping an object I noticed a issue on all of my inset window pieces. The Problem in question: As you can see there is my UV layout on the right and the model to the right. I am getting a weird pinch on those inset windows in. I'm just looking for a nice clean texture…
Hey everyone! :) I am trying to bake some normal maps for my low poly grenade, using my high poly version. On the first picture you can see my high poly version. And on the other picture you can see my low version. The results I am getting are not that satisfaying. The edges on the low poly after baking and assigning the…
Helloooo,long time running pain... Is there actually any baking software handling alpha transparency ? I need to bake tiny planes with an alpha (a round gradient) onto some other mesh. I have sort of automated the process to render a top camera over a UV meshOne render per uv element, per texture type, then composite all…
Hey peeps! Little problem here! After watching Arrimus's video tut I thought I'd give it a shot using Maya instead. (Model a stitch mesh to create a displacement map for it to tile) I've modelled the object and I've been trying to use Transfer Map to create the map, but when I do. The displacement isn't giving me depth.…
Hey everyone, Little late loading in but I'm ready to play none the less! I've always loved the idea behind the Lord Darius skin. After Officially becoming Grand General of Noxus, Swain gifts Darius some of his magic. Was it truly benevolent? Or is this empowerment just a means of Swain ensuring control over the only man…
Cut tool seems to be inherently snapped to the center point(grid) for no apparent reason... This affects only the left viewport whereas cutting using the other viewports work just fine. I checked the settings and snapping is definitely turned off. Things i have tried: - Restarted 3ds max - Convert to editable mesh then to…
Hello guys ! 3D Junior animator here ! I'm all hypped by this contest ! In League of Legends, some champions are strange creature coming from the void (link for lore below) and most of it, if not all of them, are mad or/and agressive. Thus, my goal is to animate one of those void creature with cute movement. Here's the rig…
I have the newest video drivers Maya 2015 Service Pack 5 I didn't change any system settings or did any relevant updates Also happens in the other render modes I have this problem since I was working in Maya a few days ago and created a new scene so I wanted to adjust my shading settings to smooth shade all, smoothed…
After all, I decided to create the splash art of what this skin would be: http://polycount.com/discussion/195708/riot-creative-contest-2017-splash-art-prototype-project-and-battlecast-kayn#latest