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3Ds Max 2013 - Pinching Texture Points

Hey all, need a little guidance on this issue. While unwrapping an object I noticed a issue on all of my inset window pieces.

The Problem in question:

TexturePinch_zpsb061c92c.jpg

As you can see there is my UV layout on the right and the model to the right. I am getting a weird pinch on those inset windows in. I'm just looking for a nice clean texture flow on those inset pieces. I've tried everything in my UV mapping knowledge with no avail. Was just wondering if someone can shed some light on this.

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