I have problem with output Gamma with baking textures.
Gamma correction is OFF
1. If i bake first model - i have good normal maps
2. If i render second model - and have overexposure normals! In the same scene.. (I don't change settings!)
And.. now if i want to render first model i have same overexposure texures like in second models...
fileOutGamma=1.0 - is not work..
Other proggrams like xNormal - not variant for me.
Very need your help...
Replies
After two days...
Problem in opacity of hipoly models.
If change hipoly model textures opacity to 100 - normal maps bakes ok!
It's strange, but true.