SO I am new to unwrapping and a little confused. I am trying to re-make a TFC map(Rock2) for TF2 and plan on adding custom props, as shown. So I tried unwrapping my first model today and was a bit confused, btw this is the model. So i had little proplems unwrapping the Heavy cutout, but the wooden boards supporting the…
Even though the SDK update isn't out yet... I'm working on a map inspired by the old Q2CTF map called Outlands (q2ctf4 for those who played). So far the red base is almost done being fleshed out. This area will be blocked off to the enemy team: Spawning area, the resupply lockers are on the right wall not pictured here.…
Hello. I know how to make and export all kinds of props to source engine. I want to make my firt hat for TF2. What is the best way to make it? I mean. Is is good to import for example Pyro model to 3ds max? How to export that hat so that it is bind to head bone? How to test it in game? Replace existing hat?
Hello everyone, Personally I think that creating a set of Skins for the existing TF2 character models designed after this image: Would be extremely well received by the TF2 community, and would be a great hit all around.
Edit: Nevermind, figured something out, worked out perfectly. Keep up the top-notch modelling work guys! I want to see more awesome TF2 models! And I also want an entire set of 1850's TF2 class models for my server!! (Hint hint, someone release them already!)
I'm currently in the process of pinning down "my" stylized style in a game project I'm currently working at. Before posting some WIPs I want to talk about defining a style, which seems to be quite hard. Computer games as medium, like a peace of paper, has some characteristica which are quite unique (polygons, shaders,…
I've been using 3DS max for over a year now and thought I would make the leap to blender. Its a learning curve, but so far its impressed me. I've tried doing more TF2 modelling in Blender but came across an issue. I import the spy arms smd into blender, it sets the origin point in the centre of the screen as you can see,…
Well here it is, my first major attempt at replacing something in TF2. I'm so new to all this, I can't even get a decent render with all the fancy text to show it off, best I could do was post a video, and I can't even figure out to embed that! [ame] http://www.youtube.com/watch?v=UrwfhuZDkHo[/ame] As you can see in the…