After seeing Ben Mathis'/Poopinmymouth's tutorial on how to do flow maps in PaintShop Pro, I realized that there's a very simple way to create flow maps in Photoshop using a simplified version of his method. First, either render out or copy the cone normal from Ben's tutorial: It helps if this cone image is the same size…
Hey there guys!! So, I have recently been studying hardcore about everything texture creation (especially for environment art)... I was wondering, especially after watching the Eat3D tutorials "Old Pillar" and "Next-gen Texturing," how exactly he goes about getting that very useful flat color map that he brings into…
So out of the blue this morning my xnormal plugins dont work. I get the error "could no complete the Height2Nromals command because of a problem with the filter module interface" I've reainstalled photoshop, xnormal, the plugins everything multiple times, nothing works, anyone have an idea?
Hi guys ! i've made a dust brush for photoshop from a garyscale texture a while back, but now i want to modify it to paint colors ( instead of a grayscale texture to use a colorized texture ) but i cant find any way to do it :poly122: cany anyone help ?
Has anyone else been afflicted by this demon? This only just started happening, both at home and here at work, but whenever I set my brush angle to direction, I get about 30 seconds of painting in and Photoshop just freezes up. Anyone know a fix for this?
I sorta agree about manual craftsmanship , Designer included . Every time I do a material in Designer I know they are paying me for gaps and mistakes of scanning contractors . And often I just take my own camera at weekends. Feel myself a camera replacement. It's so weird . Yet we are discussing extracting material id…
Does anyone know a new way of doing so? There was cool "configurator" years ago and I loved custom panels with few frequently used tools and actions in Photoshop. Not working anymore and neither of its re-incarnations . Is there anything new where I could put a few frequent action buttons?
Greetings guys this is my first post here on Polycount but I have been lurking for awhile (just registered tonight, this thread was the plunge I needed to do so) Anyways here's my issue. I have this model, it's a low poly Glock 17 that I am using with a normal map baked from a high poly, all done in 3DS Max 2013. All is…
Hey guys, the other day I saw an online video where this guy took a panoramic image in Painter and used some filter to turn it into a spherized env map. Is there a way to do this in photoshop? Thanks!