Hiya, Its been a long time Since any update So let me change that. Here is a character that i just finished working on. Its inspired from The Last of us and lot more survival games :-). There was no particular concept as such. I just designed the character as i went along. Enough Talk!So here are some Maya Viewport…
Hi guys! I'm making an environment for a "next-gen" game and I wanted to mimic the trending procedural textures you can achieve in substance but inside Quixel. I made several layers in ZBrush for different types of damage and then in Quixel I used the NormalMap, AO and Heightmap for giving the procedural textures and…
The most financially successful UK Developer of the past few years is based in the North West of England and it is currently looking for Environment Artists to join the team. The successful candidates would ideally have experience of modelling environments on a next gen project, however, those without games industry…
http://www.TylersArt.com Hey folks It's been a long long time since I posted here. I look around once a week and wish I was making personal work more. Thanks for the inspiration The stuff in my portfolio is basically what I've done in the last four years for work. I have hundreds of characters I'm not showing. So these are…
Hey there. For our current Uni assignment we have to create a Next-Gen Game Character. I have chosen to do a Rock/Crystal/Armoured Gorilla. The idea being the Gorilla was once a young strong/warrior who, as he has aged, as been afflicted with a 'rock disease' that is taking over his body. Some of the rock would have grown…
Hey all, I am presently looking to make a change from where I am now. I would appreciate any feedback regarding my portfolio that anyone has to offer. Also, if you work for a studio that is presently hiring please feel free to pass my URL along. I DO have some next gen material that I will show upon request, but don't feel…
Here is a link to shings i've done: http://boards.polycount.net/showthread.php?t=56263 At this point i'm much more of a modeller than a texturer, until i get the money to buy a new pen for my wacom tablet. Starving artist and all. I can create next gen assets, normal maps, hir res models, and in game lower poly models. I…
Hi my name is Arun Nagar, i am a freelance character artist. Recently i was thinking to do some study on head specially for NEXT-GEN GAMES. I have been working on a fanart of glenn from walking dead since a while now, i haven't posted update on it, so here it is... Its already 90% done, but comment and crits are most…
I have been working on this building for a while and have reached a point at which I am willing to share it and request comments/crits. Built with a Next(ish)Gen MMORPG in mind. Concept: I added the mill portion to this idea for visual interest/purpose. It became a building on stilts so the rock was nixed in favor of…
Rockstar North is currently seeking a highly talented Tools Programmer focused on our Asset Pipeline. Responsibilities The role will involve developing and maintaining our game asset pipeline; implementing features, profiling and optimising the current system. Qualifications * Strong C#/WCF skills * Strong C/C++ skills *…