I'm using this keymap https://polycount.com/discussion/218883/blender-2-8-keymap-mixing-maya-max-alt-camera-and-qwer-transforms-with-default-hotkeys the gumball work w.e.r.t works well with meshes, but it doesn't assign it with nurbsso trasforms tools do work with the default blender keymaps, so g,r and s? I've tried to…
Hi guys I have been trying to update blender for years now, the pop up prompt to import older settings never works and I have to wait for the next release to even get another chance to try it again. It has been horrendous to just get my blender setup the way I have it on 2.83 which is how far back I have been trying to…
I'm trying to learn some different pipelines and I find Blender intriguing. But I already have an established workflow, from years of max and maya, and I'd rather not re-learn too many shortcuts. I want to make Blender more familiar to me, but it's quite time consuming to implement pie menus and all these standard things…
The title is pretty self explanatory I think, but please allow me to elaborate. Has anyone managed to get any kind of a pipeline working between the Quixel Suite, specifically DDO, and Blender's cycles renderer and if so how? I'm very interested due wanting to create PBR materials with the Suite and bringing them into…
Hi When sending my work from zbrush to blender using Goz, its offsetting it slightly from the 0,0,0 in the blender and im not sure why. Ive centered it perfectly in the zbrush scene, so arent sure what else to try would anybody have any suggestions? many thanks Nick
Blender Market | Gumroad Magnolia for Blender is a set of growing tools targeted to optimizing and improving your Blender workflow. Easily create edge bevels and bake them into normal maps with the Beveler function ~ Align selected edges to world axes ~ Detect mesh issues including non-manifold geometry with the Mesh…
I've been using the latest version for about a week. It kicks ass! The UV unwrapping is better than ever. (a very important feature for in-game modeling) The new sculpting tool is surprisingly robust. It probably won't win over any regular users of ZBrush or Mudbox, but its fantastic for anyone who already uses Blender.…
I've been learning 3D modeling and stuffs in Blender for about a year now, I'm still not very good. I've started to get this fearful thought because of some forums that 'What if all my effort and time put in learning Blender is a waste' not modeling wise but workflow wise. So I've come to ya'll for some advice. I want to…
Hi guys, one week ago I've posted an addon for Blender I did in order to improve my workflow from blender to Unreal engine 4 (I hope it serves to successive versions). Note that I am not a programmer so the code probably is not very polished, but it works and is Free! UPDATE: During the viewing of some TeslaDev streams, I…