It's been a week now I've been working along with Nksilver5 on a portfolio environment, so I'm opening this thread to keep track of everything and for dem feedback bitsssss ! I'm gonna expose below what we had in mind and all the technical side of the project, with which we wanted to start with first, laying off the hard…
The forum is being weird and only letting me post two paragraphs at a time. Continuing on: Second, in Blender and Modo the bridge tools almost always work well with sort of arbitrary selections. Modo's is a little more finicky than Blender's which can bridge just about anything, but in any non-artificial situation it still…
Hello! (Wieh, my first post here, nervouusss) My name is Lily and I'm working on a new universe named Luminé. Luminé will be used for two things; 1 - I'm using Luminé to learn more about concept art, story creating and story telling. 2 - I'll turn Luminé in a web comic one day. The first try will be an one page only web…
Hey guys, My name is Kjell Bunjes and I'm the Team Leader & Art Director of the upcoming Action Adventure Mindworld (click to get to our game's page). We are in development since January, have worked many things out and are now looking for additional talent in our 3D apartment to increase the speed of production. The team…
Hey guys, My name is Kjell Bunjes and I'm the Team Leader & Art Director of the upcoming Action Adventure Mindworld (click to get to our game's page). We are in development since January, have worked many things out and are now looking for additional talent in our 3D apartment to increase the speed of production. The team…
VoodooFusion Studios is looking to expand its existing team with talented people who are looking for a challenge! Project name: CONFLICT: Omega Brief description: An established post-apocalyptic / cyberpunk MMORPG project, seeking to advance the realism of MMO worlds, maximize the excitement of PvP combat, and deliver an…
With tiling textures, you still keep your shell within the 0 to 1 space because the texture tiles. There's no need to go outside, it'll just be the same texture. Tiling just means repeating in a direction. Tiling textures repeat in U and V directions. Trim textures usually repeat in one direction, either U or V or Harry…
In a nutshell! ( except I bet it could be done at even $1300 every 2 years! ) With multitasking, rendering, baking... Everyday I suffer with what technology I have. But thankfully, compared to prices I was paying 15 years ago everything is an amazing value! No matter how frustrating computing power is I never have the…
I feel like I'm going to be the only one commenting on this. Ideally since we're so close to the deadline for the contest it would be best if you try to make decisions for direction on your own. As concept artists it's part of the job to internalize these sort of things without reaching out to ask others. It's up to our…
This post is about some of the Modo specific tricks and the hero mesh workflow, using this 80's home supercomputer as an example: It was inspired by Minitel and teleprinters. Its function in game is to describe and start the next mission. It is part of my effort to only use narrative UIs: No menu, no HUD, all the…