Surreal Software Inc. (a subsidiary of Midway and the studio which brought you The Suffering and Drakan) is seeking a talented and enthusiastic effects artist to work with an experienced FX team creating breathtaking effects for multiple groundbreaking Xbox 360, Playstation 3, and PC titles. RESPONSIBILITIES Create,…
I figured it was about time I posted what I've been working on and get some more thoughts on it. This is a project I've been working on as part of an independent study for school. The goal is to create a complete environment that encompasses both hard surface and organic forms as well as terrain foliage and architectural…
TRIXTER Berlin is
currently looking to hire experienced Unreal
Engine Artists. Booking time: ASAP - end of September Location: Berlin Description: The product we're creating is not a game - we are creating fictional in-game
scenes for a live-action film, and we are using Unreal as the Game-Engine. The
shots created will…
LEAD LEVEL ARTIST Role Overview Remixgames is looking for a self-driven Level Artist with solid technical background and skills that can push our game to the best it can be, this includes new innovative looks and lighting. You must have a passion for games and being open to creating new looks. Unfortunately this is a…
LEAD LEVEL ARTIST Role Overview Remixgames is looking for a self-driven Level Artist with solid technical background and skills that can push our game to the best it can be, this includes new innovative looks and lighting. You must have a passion for games and being open to creating new looks. Unfortunately this is a…
Hi everyone. My favourite thing to model is low poly handpainted characters, it's my real passion. But I'm really falling behind when it comes to more realistic next-gen workflow and I feel like my portfolio is really suffering from it - gonna try and remedy that by teaching myself how to properly use zbrush! I've only…
I need something like this: https://public.3.basecamp.com/p/8g988uvoRLkaWEohztiahgD2 You can ask the illustrator to create the girl at any pose you believe is great to animate. The game will have 7 girls, but first we will make a single paid experiment with your animation. To create the animation, use software…
Hello! I'm new on this forum. Maya isn't new for me, but it's my first time in the UVs. I'm actually working on a 3D model I created in Maya, and I need to create the UVs. I would know how to cut them for my model. I mean, I know how to cut UVs, but for my model i'm kind of confused. I've tried to cut them In circle with a…
As the name implies I am trying to create a treasure room full of coins that is similar to the Hobbit movie Desolation of Smaug, and I am not sure how to do it. I have tried using Mash feature to populate my scene, but it does create performance issues with my computer that causes significant delay. Is there away to…
Hello, all. Here is a concept I am working on at the moment, in between other things. Its only meant to be so detailed in order to get a general idea for creating the 3D, but any feedback would be great since Im not very experienced in drawing concepts and I want to get the best out of this design. The idea is to create…