As the name implies I am trying to create a treasure room full of coins that is similar to the Hobbit movie Desolation of Smaug, and I am not sure how to do it. I have tried using Mash feature to populate my scene, but it does create performance issues with my computer that causes significant delay. Is there away to populate gold coins in the scene without increasing computer performance requirements? Paintfx? Ivy Generator?
A link to a tutorial will also be great since i am new to 3d modeling. Thank you in advance.
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This is the way large terrains with grass are created.