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[PAID] Unreal Engine Artists - Trixter

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TRIXTER Berlin is currently looking to hire experienced Unreal Engine Artists.

Booking time: ASAP - end of September

Location: Berlin

 

Description:

The product we're creating is not a game - we are creating fictional in-game scenes for a live-action film, and we are using Unreal as the Game-Engine. The shots created will not require live-rendering. We are not striving for Photo-Realism – the look of the shots will be comparable to late PS3-generation games, or early PS4-generation games.

 

Responsibilities:

·       Importing rigged and animated characters from Maya into an existing Game world running in Unreal Engine.

·       Staging the characters and placing cameras.

·       Optimizing the shots within the context of a given scene.

·       Tweaking textures/materials and the existing lighting.

·       Minor simulations.

·       Exporting the shots as image sequences.

·       Comfortable in working with deadlines.

·       Ability to work in a collaborative environment.

 

Requirements:

·       Excellent knowledge of Unreal Engine and Maya.

·       Knowledge of CG and Game industry is a major plus.

·       Self-driven, good communicator, and a great-team player.

·       Excellent organizational and communication skills

·       Ability to perform multiple tasks, set priorities and problem solving

·       Able to organise own workflow in a meticulous manner.

·       Good communication, organizational, time management and interpersonal skills.

·       German and English language skills.

·       Valid EU-working permit.

 

 

If your experience matches above description, we are looking forward to hearing from you!

Please send your CV, demo reel and earliest commencement date by email to jobs@trixter.de.

Trixter | Recruitment Team


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