So proportionally, it sounds like you're aiming for what I'd call heroic proportions. Here's a quick guide to the proportional differences between average humans and heroic humans by Andrew Loomis (EDIT: I'm sorry, @carvuliero), a master figure drawer. In regards to design, it's really hard to tell right now "who" this…
I usually don't rig or animate but wanted the challenge. I rigged a character with a Quick Rig and scaled him to fit on a bicycle. I animated him riding the bicycle. Once completed, I exported him to Unity but once he is in Unity his scale is not correct and he is much larger than the bicycle. Where I think I went wrong…
Hey guys! this my first post here and i'll would really appreciated if u could give me some advice on my journey on making my first game character. I've been trying to recreate this character, which is designed by Jane Katsubo. Well, i started to create the basesculpt in Zbrush, which looks like this: I'm quite unsure…
Hey guy im trying to get my character skills up so here is something i am trying to make and hopefully get better as i go... it`s going to have an end scene which he will be sitting in a Russian Military office talking to a general... he is a Russian Intelligence Spy. Im not sure if this type of body works well for a Spy.…
Hi guys I'm the developer and artist of NoseBound, a point & click adventure game. I've been developing this game for like, ages. Now that I'm closer to complete the first chapter I'm making a revision of some of the art that looks kind of old. If you want to know more about the game go here -->> http://www.nosebound.com/…
I'm looking for a game engine, here are my requirements, and maybe you guys can point me in a good direction. Must have Maya compatible export. Needs to be as simple as possible. I don't want to load animations, edit text files, or recompile every time I change something. Ideally I would have a rigged character, hit…
Came across this awesome painting I have no idea who created it I tried finding the artist but I couldn't find anywhere. If anyone knows please let me know! Sadly enough it's only a portrait so I'll be trying to concept the rest of the character. Will be updating this thread a little bit on the slow side in the begin (I'm…
Poleaxe Games is seeking a talented animator to create character animations for our Steam Early Access title, Empire of Ember https://store.steampowered.com/app/980640/Empire_of_Ember/ . As the successful applicant, you will be creating melee attack and defense animation on a dedicated first-person viewpoint rig in the…
We are Data7! A group of artists and developers from around the world! We are currently looking for a character artist to join our ranks on a new Science Fiction FPS! Built inside the Unity Engine. You must be able to: - Model High Quality 3D Characters. - Work with conceptual team to get the vision of said model. - be…
Are you able to go to a nearby bookstore and check it out? hold it in your hands and browse thru it? see if it stacks up to some of the free character modeling tutorials you can find linked from this site. how much will it dent your wallet? I would recomend if your going for a book on characters Paul Steed wrote a book,…