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Most hassle-free engine for character exporting

polycounter lvl 19
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poopinmymouth polycounter lvl 19
I'm looking for a game engine, here are my requirements, and maybe you guys can point me in a good direction.

Must have Maya compatible export.

Needs to be as simple as possible. I don't want to load animations, edit text files, or recompile every time I change something. Ideally I would have a rigged character, hit export, then tab to the engine and press a button and have it as the main character. I can now run around to test deformations and move it into and out of shadows and lights. If I see something I don't like I make changes in maya, re-export and tab back to the engine, press a button, and see the changes update.

It should be commercially available by buying the game (like UT2k4 or Swat4) or free.

Any ideas?

poop.gif

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