I think that your beauty shots are hurting it more than helping. It takes away from your character with it being too out of focus. I also think your textures can use another pass. The hair is bugging me because it seems like there is no texture on it at all and it looks unfinished moreso than stylized. The lack of shadows…
So I made this model last year but it really didn't turn out the way I had planned. I liked it but it doesn't really speak to her actually character. So now that I actually know how to use zbrush and normal map I feel that I can accomplish something that will actually speak true to Sydney's character and I've been taking…
hey everybody, i just have a few technical questions for you, if you'd be so kind to help me out. I've always used zbrush to generate normal maps for my characters and used separate maps for different parts such as armor and such. My question, since I'm new to modeling for games, is how one would go about generating normal…
So I got an art test from a company with a concept sketch to work from titled "Hero". The twist was that they wanted it in 3D Studio Max, a program I had never used before, with the model due in a week. Requirements: - 2500 tris max - one 512 x 512 map - articulated eyes and mouth So after totally freaking out, I decided…
Hi, my name is David and I'm a experienced 3D artist working as a freelancer. I already worked in the games industry and the TV/Film industry, always with the focus in 3D. I have experience in creating all kind of characters and creatures as well as a lot of different styles. I'm very skilled in sculpting characters in…
Hi Guys, I'm currently on a mission to become a better character artist. I've began a project to try an get me through all the different areas I'll need to study. I thought I'd start a thread so I can get some feedback along the way, aswell as post my progress. I've started sculpting Caitlyn, a champion from League of…
Hello, currently I am working on a Pixie character for my FYP in uni. I've Posted another discussion for the modeling side http://polycount.com/discussion/179431/pixie-character-for-portfolio#latest This Discussion will purely focuses on the animation side of my project but any feedback either side would be appreciated.…
Hello you lovely people. I'm currently doing a research project into tools for character creation in game development. I've been pointed software such as Marvelous Designer, Substance Designer, Quixel Suite and Houdini and am wondering if there is any other software that is frequently used or software that you believe…
hey guys! so i managed to set up all my character presentation shots for my portfolio. since i will not set up another website and have my portfolio in a printable version i will only present my shots on artstation. Im gonna aplly for an internship with that and try my luck :) would love to hear some critics!…
My latest characters... I've recently become a big fan of the Walking Dead TV series. I watched series 1 and 2 over the course of about a week and I'm loving 3 so far :) I wanted to make a few survivors, which was great as it really ties in with the type of characters I love to challenge myself with and the type of games I…