So I made
this model last year but it really didn't turn out the way I had planned. I liked it but it doesn't really speak to her actually character.
So now that I actually know how to use zbrush and normal map I feel that I can accomplish something that will actually speak true to Sydney's character and I've been taking some time around my work hours to push some polys around.
Here are some ref/inspirations The top left image is my concept of my Sydney V2 and the image below it is a commission I had gotten a long time ago.
And here is where I'm at, I'm still not sure i got the anatomy and proportion locked down but I wanted to rough in the clothes so I can begin to get an idea of the silhouette.
Will have more later this week. Thanks for you time