Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft Madrid is currently seeking a Senior 3D Animator! Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in its…
We are looking for an adaptable Senior Environment Artist to join our development team and work on an exciting new project as well as providing art support for the whole team on various titles. You will work closely with the development team to set artistic standards and oversee the quality of all artwork across the…
(Please post questions on the thread here - I won't respond to PM regarding this position) Apply online using the following link: http://activision.taleo.net/careersection/00003/jobsearch.ftl?lang=en&portal=8160110982 Great Games Start with Great People! Activision Blizzard, headquartered in Santa Monica, CA, is the…
We are looking for a contract 3D Character Artist. We need someone who has strong modeling and texturing skills using Maya and/or 3DS Max. Team: You will work with the character art team in an open table seating environment that encourages daily updates, teamwork, and data driven decision making. This working structure…
We are looking for an environmental texture artist over at JGIE for upcoming psp project. strong texturing skills are required and we would like to see inner city/urban examples if possible. feel free to send your stuff even if you dont meet all the below reqirements, over everything else we are looking for quaility. send…
TECHNICAL ARTIST Emeryville CA Position Purpose: The primary role of this position is to rig high quality character assets and put them into the game. The Technical Artist will also serve as a bridge between Artists and Engineers to troubleshoot problems and issues as they arise. REQUIREMENTS Prep character models for…
Kwalee has a fantastic job available for an outstanding 3D/2D artist to join their team. The role will involve the modeling and texturing of 3D assets and the creation of 2D assets for use in Kwalees mobile games. You will have the opportunity to work on a wide range of games and visual styles. The ideal candidate must: -…
I don't advise to sculpt facial hair into the mesh when using Blender. You need a way to hide it and other extras so they won't tempt you to avoid big fixes in an effort to preserve the work already sunk in those details. Never let yourself get too precious about details; they're details, they should come last. Blender has…
Hey @BIGTIMEMASTER , thanks for the excellent feedback and your time getting back to me on the piece. You are 100% correct with all of these things. I made some errors which stop the piece from hitting the realistic benchmark I was going originally going for. I'll forgive myself for my naivety as this was my first play…
Full time freelancer for the past 2 years. Most client request for me to give them a ''fixed rate'' for a character. I Use my daily rate X the time I'm expecting for the character to take. It can be good to add a little bit of padding if you expect a decent pass of correction. I usually let the clients know that this cover…