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Senior Environment Artist - Lucid Games, Liverpool, UK

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We are looking for an adaptable Senior Environment Artist to join our development team and work on an exciting new project as well as providing art support for the whole team on various titles.

You will work closely with the development team to set artistic standards and oversee the quality of all artwork across the project.

Skills & Requirements

Below are some qualities we require, as well as those we believe would benefit the role:

Required Experience

  • Strong experience of texture and material creation
  • Experience of leading teams either as a manager or by example
  • Familiarity with 3D Modelling and working with modern game engines
  • Expert in Maya (or equivalent) and Photoshop
  • Experience of shipping at least one AAA console or PC title

Desired Experience

  • Experience in Substance Painter or similar tools for creating in game PBR materials
  • Understanding of the compromises and constraints inherent in the production of in-game art
  • Understanding of FX creation
  • Possess a full understanding of the end-to-end 3D pipelines
  • Awareness of current industry trends and techniques
  • A strong eye for form, shape, structure, colour, and light
  • Good problem-solving skills with the ability to suggest creative solutions
  • Self-motivation, excellent communication skills, and a great team-player attitude

Additional Information

Relocation assistance is offered

How to Apply

Recent portfolio of work to be provided along with CV.

If you feel that you could be a good fit for the above requirements, please send a CV and a Cover Letter to: 

jobs@lucidgames.co.uk 


About the Company

The Team

With almost 100 staff at Lucid, each with unrivalled experience, our team have worked on some of the biggest gaming franchises to come out of the UK in the last 20 years. From PS1 classics such as Formula 1 97, the BAFTA winning Project Gotham Racing franchise through to recent blockbusters such as Blur and James Bond 007 : Blood Stone we’ve contributed to some of biggest selling games of the last two decades.

The Studio

Established in February 2011 by senior developers from Bizarre Creations, Lucid has set itself out to be a small team with big ideas and the skills to deliver them.

Our performance over the past few years has proved we are just that. We’ve successfully won contracts to build dynamic new IP, settled ourselves into a shiny new office in the heart of Liverpool’s creative quarter and completed a number of technically challenging work-for-hire contracts.

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