[ QUOTE ] Yeah well, I was 'satisfied' playing my SNES and Genesis. Did that keep studios making games for it? No. There comes a time when you just gotta say TOO BAD. Things progress. You can either move along with it, or get left behind. [/ QUOTE ] I think there's a pretty big difference between gaming and TV. I totally…
Hi Allan, I'm curious how a great 2d guy like you creating 3d assets! I'm pretty sure you will only face a small problem like technical problem (like the stitched zombie phenomenon lol), once you get a grip at the necessary tools in your 3d package it'll be a smooth progress for you!..then after you be great at both world,…
[ QUOTE ] Ok this is slightly pissing me off. I just placed a bid on a transcoder, the http://www.datapro.net/products/CSV-955A.html IT DOES"NT SUPPORT 480I games.... wtf none of them do. So for PS2, you wont even be able to see teh boot up. You have to boot it on a pc, change the setting to 480p, IF the game supports it,…
Hey everyone this is my first post on polycount and I wanted to share my progress with you guys. I noticed on my portfolio that I don’t have any props or sci-fi style assets, so I wanted to address that. I came across a really cool concept from Natural Selection 2 and wanted to give this one a shot. (Concept is the…
Hello Polycounters! Happy NewYear to you all! 2016! Woot! :D I wish you all a great productive year full of creativity and progress! Do you have any plans or goals you wanna achieve for this new year? Also, had you set objectives for this year that you managed to complete? How about we list all the good stuff we managed to…
Updated: 12/30/15 Hello everyone ~ Winter break is finally here so I can start working on things for myself. I'm a game art student in my senior year, however it's been a rough and slow journey to get the hang of things. I've seen a ton of success stories on this forum and everyone is generally friendly and helpful. Maybe…
So I've been trying to improve my stone sculpting on a stylized level similar to Fanny Vergne and orb and I was curious what it was that I could do to get the surface detail to more closely resemble Fanny's Surface detail on her stones. Mine: Fanny: I like how she stays stylized but also implements some realism, I've found…
Hi! My name's Byron. I'm a game art student from a town called Wollongong, just an hour south of Sydney, Australia. I'm starting to build my portfolio so that I can get a job as an environment artist, so I thought I'd post the progress on that here, maybe get some advice and critique from the great artists here. You can…
Howdy polycounters, I have been posting progress shots in my sketch book through out the year but now that I am done, Time to make the "official" post :) This was a personal project to recreate a archival / game ready version of one of history's most iconic race cars, the 1969 Ford GT40 Chassis P1075. Piloted by Belgian…
Hey guys, We are a team of 11 people (6 programmers & 5 artists) currently working on a project as part of our degree at the University of Derby. It's currently a 12 week project called Game Development and at this present time we've just finished week 9. During this stage of the process we feel ready to share our work in…