Hello Polycounters! Happy NewYear to you all!
2016! Woot!
I wish you all a great productive year full of creativity and progress!
Do you have any plans or goals you wanna achieve for this new year?
Also, had you set objectives for this year that you managed to complete?
How about we list all the good stuff we managed to achieve this year (2015) and try to make a lists of stuff we would like to complete in 2016.
Of course, we're tlking about art related stuff
In 2015, I've managed to:
-Learn Blender (modeling, rigging, animation)
-Got an internship related to my field
-Enhanced my animation workflow
-Completed another student short
-Made a few progress in anatomical drawing
Now that I list them, Only now I realize it wasn't such a bad year haha.
I always get mad at myself for being lazy but if Iook at it, it's not such an unproductive year is it?
My goals for 2016:
-I wanna really REALLY get better at drawing (anatomy, human/animal figures environment)
-TRADITIONAL ANIMATION ON PAPER (uber important)!!!
-Go forward in my animation vlog project
-Learn how to implement MO-CAP correctly
-Improve my animations skills of course
-Learn Cycle inside of Blender
*Not art related*:
-Improve my spanish
-find myself a game I can actually beat!!!
Doesn't seem too demanding haha.
What about you guys?
Replies
I really didnt see that one
https://www.facebook.com/AscensionX2013/