In an effort to post here more and get up with the big leagues,I'm going to post character fanart I've been working on. I know its nowhere near complete, but I'd like to get some critiques from the amazing artists on here. I'm trying to just get a nice sculpted, and textured piece, to be rendered and then post processed.…
Hello there, I made these realtime characters in my freetime for portfolio stuff in 3dsmax, Zbrush, Photoshop, and the final presentation in Unity. The Unity code and rendering was done by David Miranda http://www.davidmiranda.me/ This was an awesome favor for me, thank you bud :) . He used his custom written shaders on…
Hey guys, I was very lucky to get into Lee Devonald's fantastic Summer Character Workshop! I'll be using this thread to document my character progress and development! We have just started the first phase of the workshop, which included covering concepts and starting to plan how everything is broken down. I was personally…
Hello! Here are some characters I did for a PSN game called Landit Bandit (happens to be released today in the US). I did most of the 3d stuff in the game which didn't leave much time to polish everything the way i wanted, but I tried to spend as much time as possible on the characters :) More about the game here:…
3D character artist looking for work here Services: - can work with low-poly and create hi-poly for normalmapping - can model, uwvmap and texture characters (only little experience with rigging and animation, not my area of expertise) Skills: - experience with 3ds max, photoshop and zbrush - can work off concept art, work…
I'm a self-taught junior character artist from the United States. I'm very passionate about games and willing to work any role I'm capable of. I enjoy character art the most, but generally consider myself a fairly competent (relative to my current skill level) prop artist as well. I'm currently located in Houston but…
Hi, this is my first post here;) so, at first i will say something about me. i started my adventure with 3d industry 3 months ago, and i want to be a character artist :D so now like i said in topic. I'm building my first character for portfolio. I'm using Zbrush and Maya. and i have some questions about Maya... is there…
Your link is broken - it should be http://jh-art.demographyplus.com/. With a portfolio, quality ALWAYS trumps quantity - 3 good pieces are better than 5 mediocre ones, or even 3 good ones and 2 mediocre ones. Once you have 4 or 5 good pieces, then post them, then cull the worst ones as you add more. Add your name & contact…
Cyberpunk Character Creation So I'm not very new to Polycount in the fact that Ive been lurking around for quite some time, on the other hand I have yet to post. So I figured Id start with this concepting assignment I've been working on the last few days or so. As of right now I have a few silhouettes to rough out a…
Hello all. As the thread title states, I'm trying to create a character model that can customized by the player. I'm tooling around with a small group currently as a "proof of concept" on a project, and one thing we want to do is have some customization. I have figured out most of the issues except this one. I want a…