3D character artist looking for work here
Services:
- can work with low-poly and create hi-poly for normalmapping
- can model, uwvmap and texture characters (only little experience with rigging and animation, not my area of expertise)
Skills:
- experience with 3ds max, photoshop and zbrush
- can work off concept art, work with teams and take art crits positively
looking for a freelance or full/part time position but only offsite, I can not relocate at this time. I am based in Cancun, Mexico and I speak fluent English and Spanish.
I haven't worked on any shipped titles yet, so I am looking forward to work on my first industry title.
my portfolio with samples can be found at
http://www.chosker.tk/
Oscar Sanz
osanzpont@hotmail.com
Replies
can you email me an estimate please?
- 3000-5000 poly human character
- TGA32bit 512x512/head 1024x1024/body
- fully rigged
Gracias..
got your email, now sent you a reply
later,
I'm in need of someone.