In an effort to post here more and get up with the big leagues,I'm going to post character fanart I've been working on. I know its nowhere near complete, but I'd like to get some critiques from the amazing artists on here. I'm trying to just get a nice sculpted, and textured piece, to be rendered and then post processed. Any advice would be awesome, and I know I'll grow from any knowledge you guys can share.
A bit of back story, here's the wiki on the character's series,
http://en.wikipedia.org/wiki/Vampire_Hunter_D, and I decided to do my own interpretation of him.
Here's the sort of mood concept image and front and back I came up with for him
Here is the turnaround for critique
Looking forward to some rad critiques! :poly136:
Replies
PyrZern: I'll go ahead and check my anatomy around that area. In terms of materials, what are some key elements I should focus on?
Would anybody happen to know how I should handle the cape?
Below the collar, the forms are very muddy and just bulbous. with no real defining lines and it is all smoothed. where as when it changes direction with the wrinkles and curves, it should have some crispness to the edges instead of looking like it was just inflated. But to be honest, those kinds of fixes are going to come more when you are refining it, right now it still seems like you are working on blocking out some things.
for the cape, I have no idea, sorry