okidoki Thanks for interesting links but still sounds like a toy not very relevant to actual game art production. Same as Metaballs. Rather an interesting toy. I am for example still waiting when Designer would get any convenient manual touching/finishing tools or otherwize Painter get something like node based level of a…
Sounds like you might be using 3ds max. This tutorial should help you get started. http://www.planetquake.com/polycount/cottages/bk-coffeehouse/tut-max-mapping.shtml More info about the various 3ds max UVW tools here. http://waylon-art.com/uvw_tutorial/uvwtut_01.html As for UV-ing heads, BoBo the seal seems to be pretty…
I am a 3d artist and I have been trying to get commissions or a job in the field, I have had education through CKTC in this field with expertise in Blender and I have a KO-FI. https://ko-fi.com/likolucario I typically charge $20 for a fully rendered art piece I have posted here 2 examples of my work
Hey this is a great start. The iron looks good so far, but the gold is not reading as metallic. It might help to examine other handpainted examples to see what tricks you could use to make it more like gold or brass. https://www.artstation.com/artwork/1nvobX Also look around for examples of how to hand-paint crystal…
Hi there I work for a university and we're looking to create a 10m x 5m physical space to showcase our VR Vive learning resource examples that we've created for our academics to try out. I was wondering how other's setup their rooms for demos including things like where do you keep you hardware in relation to the room (eg…
Hi, I'm Eric Dinoware. :) I have a lot of experience since 2009. Worked on multiple projects. Most of the time I worked as a Freelancer. I want to work in a friendly team in which I can develop my professional skills and get new experience. Remote fulltime job, with the possibility of soft relocation to the city in which…
Informative and I suppose adaptive as well? I'm curious because at the moment leveraging the KitOps addon feature, specifically it's embedded procedural PBR material system too texture raw HS geometry in order to 'previs' conceptual content, primarily via shader channels so yes I'd agree can be bit of a time sink fiddling…
Hi guys I am currently studying an MA in Games Art and am looking to recreate this room from Ex Machina in a mobile games project. The view point will be from the protagonists point of view looking at Ava. My tutor is concerned that the quality of the end result will be lowered because glass in Unity on mobile doesnt…
Hello, can you help me with my Masters by Research project? I am using Unity to get my medical simulation up and running through a web browser, while my project is up and running and looking okay I would like to download a better Wordpress template. I was wondering if you could suggest any Wordpress templates for me to use…