Below is the job description for the coordinator role but this position will be slightly different since it will be art focused with some sourcing components added for good measure. Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In…
I managed to make all the changes I wanted but I still have a piece of code to correct. Currently if you select a bone in the viewport, the popup Skintools don't follow. You have to select the bone in Skintool's list to change the weight of a vertex. I'm looking since yesterday, but I feel that it's beyond my capacity with…
I absolutely love your animations, along with the very original idea of the whips - it gives a very dynamic feel to his movement. I often come up with MOBA kits in my spare time, and I did one for your character - Ashytkin - The Ice Demon Primary: Assassin Secondary : Fighter Projected Meta: Assassin Top Lane, Full Damage…
- To be honest, as of Sunday, I no longer
care what people say about me. I spent a year of my life on a
Kickstarter. It totally and absolutely bombed, and then the fan
criticism that ensued, plus my reaction to it all (shut down)....
it's absolutely comical! I can't help but laugh at all the crap that
has happened. I…
I am mainly looking for feedback at this point regarding the general idea of what I am about to illustrate now. Do you like, think it can be improved? I should note here that I am not a native english speaker and not so good at grammer in general (no matter which language) so excuse that for now. I will create a propper…
Welcome to The Beast Character Art Contest! In any adaptation of this universal
theme, between the Beauty and the Beast, the Beast has always been
the most fascinating character. He is a freak of nature, a monster,
an anomaly who doesn’t belong in the world he lives in. But as
strong and scary as he may look on the…
Hi everyone, I am currently working on a research project into the effects of modular assets (benefits and problems) within games design, aimed towards UDK however a general knowledge-base for all games engines. I have currently found a fair few tutorials and information based upon this subject, there's an entire section…
[FONT="]Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA titles like Gears of War and Saints Row? Then Streamline Studios is the place for you! Streamline Studios is an independent…
Hi everyone, as the year will soon be over we will start to upload some stuff we did over the past few months. As some of you may know recently a few artist friends/colleagues of mine and i merged to form a small group of passionate and experienced artists, due to the fact that often times studios don't want to outsource…
Hi all, Six Times Nothing are looking to recruit one or two passionate, skilled and creative 3D environment artists to work with us on our in-production game development project, Dawn Of The Tyrant. About the roles: Firstly, please note that these 3D artist roles are being advertised as unpaid positions. We are looking to…