Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
Hello! We are a brand-new team called Desperados (yes, we really are desperate). We are working on a new game mainly for fun and to gain experience together, with the goal of publishing it one day and creating many more games in the future. At the moment, we are looking for 3D artists (at least 2) to help us create assets…
Thanks for critiques. Applied the critiques you mentioned (except for the pose, will probably work on that next) focusing on the environment. And also some critiques other people gave me. First Version: Second Version:
Hi Guys, I have made a version of my Volume Auto-Fit Lattice of blender but this time for MAYA, I have tested it in Autodesk Maya 2025 and 2026 and in both version works fine, if you try it in an older version and it throws some error you can share it with me to fix it and update it. This tools is available in:…
Thanks a lot. I had some limited experience with Perforce. I think perforce is a version control software similar to git. For some aspects, it is great but it exposes a single version at a time and kind of obscures the remaining versions for easy access. My aim was to do something more traditional where the users can…
@Kanni3d - yes i think that probablly the way to go. i didn't do myself any favours by making the mesh very wrinkled BTW, but columbo does have quite a wrinkly mac :)@birb - thanks for that, will look through that technique, but I may have found something cool also I have to have time to digest new info :) I had a great…
Obviously use this if you haven't since "bumpiness" has been brought up. //assuming you are already just worth mentioning again. Things to mention, if you are making it your own that is a cool challenge.If you are replicating it, yes indeed you would need every occurrence of the vehicle. When i tried to use references from…
I modeled the red versions on the left using inset and chamfer in max, but I can't figure out how the blue one on the right made the deboss area without any apparent inset lines. Also, I found out that the blue one recession could have more rounded corners because they aren't limited by any inset lines.Outside of…
Hi there, I have a problem whe i try to open a old project done in the version 2017.4.0, when I try to open it in the new verion 2017.4.2, the software crash and every time in the folder appears i file with the name of the project ***.painter_lock. Someone can help me ? I tried yo reinstal the old version but nothing…