Hello there, i'm new to zbrush and have been wrestling with a character bust and am a little stuck when it comes to the hair. I've got where i am so far with move, clay buildup and DamStd. Please can anyone help with some advice on how to sculpt stylized hair in ZBrush? Or, is it just a case of drawing in bigger shapes…
This is my first attempt at making a stylized prop. Based off of this tutorial by 3dEx (https://www.youtube.com/watch?v=itnP-SYJizw). Any feedback or critique appreciated.
Hey guys, here's a stylized cart I've been working for quite some time on and off. It is my first FULLY made model, made exactly by myself, without any help or tutorials. First time rendering in Marmoset aswell so that was quite a fun project to work on and to see it come to an end is a really nice feeling for me. Hope you…
Hey guys, I'm starting my first hand painted / stylized environment :icon60: So this is my thread to post updates. Here's my initial concept painting and some forest flora sketches. Let me know what you think! Initial concept: Vegetation sheet 1 planning:
I have sat on the fence on this awesome forum for way too long, so this is me trying to start to share, hope its useful to some of you! http://joscelinfrost.blogspot.com/2013/09/stylized-rimlight.html Please feel free to give feedback! If things are unclear I want to fix it :) Thanks guys!
looking to improve my stylized models so i took the challenge of doing this miniature are game-ready asset. any criticism is welcome :) Here you can see the marmoset file https://www.artstation.com/artwork/kDGEZK
Hello. My name is Sergey Matveenkov. I am a 3D artist, with experience in stylized modelling. My portfolio: https://www.artstation.com/artist/funk80 E-mail: funk80rus@gmail.com My skills: - Autodesk Maya - Zbrush - Adobe Photoshop - 3D-Coat - Substance Painter Looking for a remote job. Thanks.
Hello everyone! I am new on this forum. I come to share you my stylized creations, and I am in the course of training of this graphic style. If you have advices which would allow me to learn still more, and of the remarks which will enable me to make less errors, it would be with pleasure!
as a side project i am turning this character : into a zbrush model, i have so far mostly concentreated on the face, trying to get a likeness. will concentrate on the hands, knees and below and the clothes for the next update. any and all qritique will be very appreciated as i have never tried stylized sculpting before.
Material study of a stylized layered cliff. 100% Substance designer, rendered in Marmoset. I hope you enjoy it! If you have feedback, let me know! Here is the artstation link: https://www.artstation.com/artwork/Qzrq28 model